Angry Birds Space (Rating: 9/10)
Although I've given the original Angry Birds a positive review, I will have to state that it is a really shameless clone of Crush the Castle, and it's making so much money and merchandise for a mere downloadable title (Despite it being a clone) that I kinda feel like it's a crime against the free game (Which is making NO money) it mimics.
What's great about Angry Birds Space is that the one gimmick in the game, in which gravity changes, revamps the whole game for me. Sure, the basic gameplay is still the same, but now there's more planning to go through, new ways to smash those pigs, and, of course, seeing the birds fly around in different atmospheres is pretty satisfying. Basically, it's different enough to call it a new game.
What's great about Angry Birds Space is that the one gimmick in the game, in which gravity changes, revamps the whole game for me. Sure, the basic gameplay is still the same, but now there's more planning to go through, new ways to smash those pigs, and, of course, seeing the birds fly around in different atmospheres is pretty satisfying. Basically, it's different enough to call it a new game.
Frogger (Rating: 2/10)
Frogger is a terrific arcade game, without a doubt. It was such a blast, that, like some other great hits, have been ported from system to system (Although not as often as..say....Pac-Man). And now we see Frogger sitting right here on our phones. Is this the same classic we've come to recognize? Answer: No.
There are two graphics styles in this game: The original or a modernized look. I really wouldn't have minded this if it wasn't for the fact that this isn't the original Frogger. That's right: You're playing a remake with icky music, a frog that doesn't hop until after you swipe across the screen, and the game crashes during your progress. No matter what graphic style you choose, you get the same results for everything else. Skip this and get yourself Frogger: Hyper Arcade Edition.
There are two graphics styles in this game: The original or a modernized look. I really wouldn't have minded this if it wasn't for the fact that this isn't the original Frogger. That's right: You're playing a remake with icky music, a frog that doesn't hop until after you swipe across the screen, and the game crashes during your progress. No matter what graphic style you choose, you get the same results for everything else. Skip this and get yourself Frogger: Hyper Arcade Edition.
Lep's World (Rating: 6/10)
Lep's World is a shameless Super Mario clone. However, that's not necessarily a bad thing in this case. After all, the iPhone has a vast and huge library of lots of games, yet it's not like Nintendo will ever contribute to it. So why not have Lep's World come in and fill that Mario gap?
The levels totally scream "MARIO", as this little leprechaun is busy bouncing on enemies, bashing bricks, and gathering coins. That said, the level design and gameplay are pretty rad, since Mario is one of the best platforming experiences around. However, I wish there was a little more enemy variety, as well as more power-ups other than being able to shoot.
Despite those somewhat minor flaws, I still managed to have fun with the game.....Until after the first world. Apparently, that's where it hit me: This was actually a demo. And may I ask WHY? Why the heck wasn't this titled "Lep's World Lite"? Why is the full game called "Lep's World Plus", even though that's...Lep's World as a full game! It's like calling Pac-Man, "Pac-Man Plus", and the Lite version, "Pac-Man". It's a big slap in the face.
But by all means, definitely buy Lep's World...Plus..........
It's a great Mario clone. Nothing more. Nothing less.
The levels totally scream "MARIO", as this little leprechaun is busy bouncing on enemies, bashing bricks, and gathering coins. That said, the level design and gameplay are pretty rad, since Mario is one of the best platforming experiences around. However, I wish there was a little more enemy variety, as well as more power-ups other than being able to shoot.
Despite those somewhat minor flaws, I still managed to have fun with the game.....Until after the first world. Apparently, that's where it hit me: This was actually a demo. And may I ask WHY? Why the heck wasn't this titled "Lep's World Lite"? Why is the full game called "Lep's World Plus", even though that's...Lep's World as a full game! It's like calling Pac-Man, "Pac-Man Plus", and the Lite version, "Pac-Man". It's a big slap in the face.
But by all means, definitely buy Lep's World...Plus..........
It's a great Mario clone. Nothing more. Nothing less.
Pac-Man Lite (Rating: 2/10)
Pac-Man is released on pretty much every system known to man. From the top of my head, I can already recall it being released on Game Boy, Nintendo DS, NES, Wii, PSP, Sega Genesis, etc, in pretty much any Namco Museum game collection ever (If not that, then perhaps some kind of Pac-Man game with the arcade game as a bonus).
So why is it necessary for Namco to give us a one-level demo? I mean....I'm pretty sure Namco Museum is a very affordable collection. And that's on everything since the Playstation 1. For all I know, the full game of Pac-Man should have been free, if not a dollar or two.
If you could find Pac-Man on just about anything, then there's no reason why anyone should come across this incredibly small demo. Just simply buy a Namco Museum or some collection for whatever system you may have. Or you could just go ahead to an arcade. Do anything but play the Lite version or buy the iOS game for a hefty $5 (Considering it's the original Pac-Man).
To help decide, here's a list of systems Pac-Man is released for and in what game/collection it is in:
Game Boy - Pac-Man: Special Color Edition (Includes puzzler game Pac-Attack)
Game Boy Advance - Pac-Man Collection, Namco Museum 50th Anniversary
Playstation - Namco Museum Volume 1
Nintendo 64/Dreamcast - Namco Museum
Gamecube/Xbox/PS2 - Namco Museum, Namco Museum 50th Anniversary (Gamecube games can also be played on Wii)
Wii - Pac-Man Party, Namco Museum Megamix
DS - Namco Museum
PSP - Namco Museum Battle Collection
Xbox 360 - Namco Museum Virtual Collection, Pac-Man (Xbox Live Arcade)
PS3 - Namco Museum Essentials, Pac-Man (Playstation Store)
3DS - Pac-Man Party 3D, Pac-Man and Galaga Dimensions, Pac-Man (Game Boy - Virtual Console)
Again, many of these collections are much more affordable than buying Pac-Man on iOS for $5. To top that off, they contain many (with few exceptions) other Namco arcade games to sweeten the deal.
So why is it necessary for Namco to give us a one-level demo? I mean....I'm pretty sure Namco Museum is a very affordable collection. And that's on everything since the Playstation 1. For all I know, the full game of Pac-Man should have been free, if not a dollar or two.
If you could find Pac-Man on just about anything, then there's no reason why anyone should come across this incredibly small demo. Just simply buy a Namco Museum or some collection for whatever system you may have. Or you could just go ahead to an arcade. Do anything but play the Lite version or buy the iOS game for a hefty $5 (Considering it's the original Pac-Man).
To help decide, here's a list of systems Pac-Man is released for and in what game/collection it is in:
Game Boy - Pac-Man: Special Color Edition (Includes puzzler game Pac-Attack)
Game Boy Advance - Pac-Man Collection, Namco Museum 50th Anniversary
Playstation - Namco Museum Volume 1
Nintendo 64/Dreamcast - Namco Museum
Gamecube/Xbox/PS2 - Namco Museum, Namco Museum 50th Anniversary (Gamecube games can also be played on Wii)
Wii - Pac-Man Party, Namco Museum Megamix
DS - Namco Museum
PSP - Namco Museum Battle Collection
Xbox 360 - Namco Museum Virtual Collection, Pac-Man (Xbox Live Arcade)
PS3 - Namco Museum Essentials, Pac-Man (Playstation Store)
3DS - Pac-Man Party 3D, Pac-Man and Galaga Dimensions, Pac-Man (Game Boy - Virtual Console)
Again, many of these collections are much more affordable than buying Pac-Man on iOS for $5. To top that off, they contain many (with few exceptions) other Namco arcade games to sweeten the deal.
Rayman Jungle Run (Rating: 10/10)
My friend was over at my house last week, and he realized that Rayman Jungle Run came out that very day, a couple hours before he noticed. Out of curiosity, I told him to download it onto his phone. Out of his own curiosity (and my demand, I guess), he downloaded it. And then as he began to play it, I was blown away instantly (And I constantly begged for turns before I actually did get to play it). I loved Rayman Origins, and I was really looking forward to at least playing Rayman Legends, too. However, this game single-handedly allowed me to (be able to) wait.
So what IS Rayman Jungle Run? A port of Rayman 2? Nope! Rayman Jungle Run is a one-button platformer (With Rayman automatically running) utilizing gameplay from Rayman Origins! You'd think this probably wouldn't work out so well, but believe me: It was incredible. The levels are divided into 4 categories: Jump, Fly, Wall Run & Punch. And they are all based on a new mechanic (As you can tell) that is introduced for each one. All this by simply tapping the screen? Yup. Ubisoft and Pastagames are companies full of geniuses, as this game works flawlessly.
On top of the remarkable gameplay is the fact that the game looks downright beautiful. The new environments in this game look as terrifically colorful and whimsical as the environments in Rayman Origins were. The music is also really fun to listen to.
Could this possibly be the best $2.99 ever spent? Perhaps so. Rayman Origins is one of the best games I've ever played, while Jungle Run is one of the best apps I've ever played. The first thing I'm gonna do whenever I get my own iPhone (I have a Java-based phone) is get this game, so I won't have to ask for my friend's iPhone every time I wanna play this masterpiece.
So what IS Rayman Jungle Run? A port of Rayman 2? Nope! Rayman Jungle Run is a one-button platformer (With Rayman automatically running) utilizing gameplay from Rayman Origins! You'd think this probably wouldn't work out so well, but believe me: It was incredible. The levels are divided into 4 categories: Jump, Fly, Wall Run & Punch. And they are all based on a new mechanic (As you can tell) that is introduced for each one. All this by simply tapping the screen? Yup. Ubisoft and Pastagames are companies full of geniuses, as this game works flawlessly.
On top of the remarkable gameplay is the fact that the game looks downright beautiful. The new environments in this game look as terrifically colorful and whimsical as the environments in Rayman Origins were. The music is also really fun to listen to.
Could this possibly be the best $2.99 ever spent? Perhaps so. Rayman Origins is one of the best games I've ever played, while Jungle Run is one of the best apps I've ever played. The first thing I'm gonna do whenever I get my own iPhone (I have a Java-based phone) is get this game, so I won't have to ask for my friend's iPhone every time I wanna play this masterpiece.
Sonic the Hedgehog 4: Episode 1 (Rating: 8/10)
The original Sonic series has always been considered to be Sega's best. During the 2000s, the series had nothing but a big line of clunkers and game collections, with a few exceptions (Sonic Unleashed, Colors, Adventure series, and the handheld games, to name a few). Then, instead of re-releasing the old Sonics again, Sega finally decided to make Sonic 4, a game that was meant to take the series back to its roots? Did it succeed? I'd say so.
Sonic 4 may happen to rehash of Sonic 1 & 2 elements, but the level design, music, homing attack and graphics are all-new (At least, to the original series). The basic gameplay holds up pretty well, and there are some really cool gimmicks added into this installment, such as running across a path of cards, riding in a mine cart, having to beat the special stages under time limits (and no jumping during the Special Stages), etc.
Of course, there have to be some flaws. First off, since this was built from ground-up, the physics are off and somewhat floaty. Another thing is that it was really easy compared to the previous Sonics. You won't have a hard time being able to collect 100 (or even 200) rings. Another thing is that this handheld version of the game contains 2 exclusive levels. One of which has Sonic ride in a minecart entirely and the other a "pinball challenge". Those levels aren't really as fun as the levels that replaced them in the console version. I also recall the Special Stage controls not being totally responsive. Lastly, although this is minor, it could have been more fitting for Sega to use the classic design of Sonic for the game.
Those flaws aren't to say that the game is bad. The game itself is just as fun as its predecessors. In fact, while it does contain 4 zones compared to the other Sonics' 6+, certain levels themselves are pretty long. I timed it, and the game is actually just as lengthy as the old Sonics, if not longer. It could be a bit steep for a purchase, but it is totally worth it.
Overall, people can say it's a rehash, but in my perspective shown above, in which I think about what's beyond that, it's a new fun Sonic game. Does it have a lot of flaws? Yeah, but they are pretty tolerable.
Sonic 4 may happen to rehash of Sonic 1 & 2 elements, but the level design, music, homing attack and graphics are all-new (At least, to the original series). The basic gameplay holds up pretty well, and there are some really cool gimmicks added into this installment, such as running across a path of cards, riding in a mine cart, having to beat the special stages under time limits (and no jumping during the Special Stages), etc.
Of course, there have to be some flaws. First off, since this was built from ground-up, the physics are off and somewhat floaty. Another thing is that it was really easy compared to the previous Sonics. You won't have a hard time being able to collect 100 (or even 200) rings. Another thing is that this handheld version of the game contains 2 exclusive levels. One of which has Sonic ride in a minecart entirely and the other a "pinball challenge". Those levels aren't really as fun as the levels that replaced them in the console version. I also recall the Special Stage controls not being totally responsive. Lastly, although this is minor, it could have been more fitting for Sega to use the classic design of Sonic for the game.
Those flaws aren't to say that the game is bad. The game itself is just as fun as its predecessors. In fact, while it does contain 4 zones compared to the other Sonics' 6+, certain levels themselves are pretty long. I timed it, and the game is actually just as lengthy as the old Sonics, if not longer. It could be a bit steep for a purchase, but it is totally worth it.
Overall, people can say it's a rehash, but in my perspective shown above, in which I think about what's beyond that, it's a new fun Sonic game. Does it have a lot of flaws? Yeah, but they are pretty tolerable.
Sonic the Hedgehog 4: Episode 2 (Rating: 9/10)
I love Episode 1 and all, but as much as I enjoy playing it, it's easy to see why others bashed it. It was a good Sonic game, but we were expecting a Sonic 4. And since the game was composed nearly entirely of rehashed materials of Sonics 1 & 2 (It may as well be called Sonic Pocket Adventure 2), it did not deliver the experience a sequel should.
What's important about Episode 2 is that it IS that Sonic 4 we've been waiting for! It's complete with all-new zones, Tails, catchy music (Catchier than Episode 1, too), and even more elements that made the Genesis Sonics so great (It has momentum, people!).
As with the gameplay itself, it's pure 2D Sonic platforming action remastered, and boy has it held up pretty well! Everything has that exciting feel from the original Genesis games. The graphics are beyond-awesome (Check out them backgrounds!), the music is catchy as heck, and the game as a whole is just flowing with excellence! 4 zones (Not counting Death Egg Mk. II Zone) may sound like this would be a short game, but the levels themselves last for 2 to 4 minutes (Sonic 3 and Knuckles did this as well)! I timed myself once, and the game lasted 1 hour and 35 minutes, which is just as long, if not slightly longer, than a Genesis Sonic title. And that's without collecting the Chaos Emeralds, via Special Stages, and Red Rings scattered around in levels. Both of those elements make for some nice replayability.
And of course, we have Tails. How does Sonic's sidekick help enhance the gameplay? Well, if you have played Sonic 3, you would know that he could fly, and even helped lift Sonic out of danger. This game has that feature, but now you can also have him hold onto Sonic as you control him swimming underwater! This is a MUST for me, because I really don't enjoy playing water levels so much. It's not as cheap as you may think it is, because you still have to worry about the surrounding enemies and Sonic's amount of air. And of course, we have the cool-lookin' Rolling Combo attack (Think Sonic's Spin Dash x 2).
The story is being followed amazingly here. In Episode 1, we can't focus on that so much since we're seeing Sonic go through suspiciously familiar environments as he did before. Here, BOOSH! Metal Sonic comes into the action, after being revived by Eggm-er... Robotnik, except he's more badass than ever! Metal Sonic doesn't mess around. In Sonic CD, he's just introduced and you have to instantly race him (He kidnapped Amy, too, but...you know what I'm trying to say. He didn't play a BIG role). And let's not forget Robotnik, who has went on to create HUGE machines used for boss fights! Speaking of which, unlike Episode 1, this game manages to actually be challenging! I usually beat Episode 1 in a walk. Meanwhile, there's actually some difficulty here! You may get a couple Game Overs during a first try at the game.
Although this is one heck of a Sonic game (especially as a Sonic 4), there's still a few minor things I'll have to mention. For example, I think the boss fights could last a little shorter (1 or 1 1/2 minutes) rather than 3 minutes, and I still think the price tag is a bit steep for a classic Sonic game (Hey. It deserves being in that category in my book).
But overall, this is it. This is Sonic 4! And it definitely proves itself worthy of the name. If you are on the fence for a Sonic game, you should go get this game, even if you don't own the classic Sonic games already. If you are wondering to buy either Episode 1 or 2, WHY THINK ABOUT IT? Skip Episode 1 and go straight to here (Although owning both results in allowing you to download "Episode Metal", letting you play as Metal Sonic through enhanced levels)!
UPDATE: I've recently gotten ahold of Sonic 4: Episode Metal. Really, it's Metal Sonic traveling through 4 levels, with each based off of the 4 zones of Episode 1. The only real problem I found is that Mad Gear Zone has a few pretty cheap areas that'll cost you some lives. Other than that, it plays just fine, and it's a nice way to kill 15 minutes.
What's important about Episode 2 is that it IS that Sonic 4 we've been waiting for! It's complete with all-new zones, Tails, catchy music (Catchier than Episode 1, too), and even more elements that made the Genesis Sonics so great (It has momentum, people!).
As with the gameplay itself, it's pure 2D Sonic platforming action remastered, and boy has it held up pretty well! Everything has that exciting feel from the original Genesis games. The graphics are beyond-awesome (Check out them backgrounds!), the music is catchy as heck, and the game as a whole is just flowing with excellence! 4 zones (Not counting Death Egg Mk. II Zone) may sound like this would be a short game, but the levels themselves last for 2 to 4 minutes (Sonic 3 and Knuckles did this as well)! I timed myself once, and the game lasted 1 hour and 35 minutes, which is just as long, if not slightly longer, than a Genesis Sonic title. And that's without collecting the Chaos Emeralds, via Special Stages, and Red Rings scattered around in levels. Both of those elements make for some nice replayability.
And of course, we have Tails. How does Sonic's sidekick help enhance the gameplay? Well, if you have played Sonic 3, you would know that he could fly, and even helped lift Sonic out of danger. This game has that feature, but now you can also have him hold onto Sonic as you control him swimming underwater! This is a MUST for me, because I really don't enjoy playing water levels so much. It's not as cheap as you may think it is, because you still have to worry about the surrounding enemies and Sonic's amount of air. And of course, we have the cool-lookin' Rolling Combo attack (Think Sonic's Spin Dash x 2).
The story is being followed amazingly here. In Episode 1, we can't focus on that so much since we're seeing Sonic go through suspiciously familiar environments as he did before. Here, BOOSH! Metal Sonic comes into the action, after being revived by Eggm-er... Robotnik, except he's more badass than ever! Metal Sonic doesn't mess around. In Sonic CD, he's just introduced and you have to instantly race him (He kidnapped Amy, too, but...you know what I'm trying to say. He didn't play a BIG role). And let's not forget Robotnik, who has went on to create HUGE machines used for boss fights! Speaking of which, unlike Episode 1, this game manages to actually be challenging! I usually beat Episode 1 in a walk. Meanwhile, there's actually some difficulty here! You may get a couple Game Overs during a first try at the game.
Although this is one heck of a Sonic game (especially as a Sonic 4), there's still a few minor things I'll have to mention. For example, I think the boss fights could last a little shorter (1 or 1 1/2 minutes) rather than 3 minutes, and I still think the price tag is a bit steep for a classic Sonic game (Hey. It deserves being in that category in my book).
But overall, this is it. This is Sonic 4! And it definitely proves itself worthy of the name. If you are on the fence for a Sonic game, you should go get this game, even if you don't own the classic Sonic games already. If you are wondering to buy either Episode 1 or 2, WHY THINK ABOUT IT? Skip Episode 1 and go straight to here (Although owning both results in allowing you to download "Episode Metal", letting you play as Metal Sonic through enhanced levels)!
UPDATE: I've recently gotten ahold of Sonic 4: Episode Metal. Really, it's Metal Sonic traveling through 4 levels, with each based off of the 4 zones of Episode 1. The only real problem I found is that Mad Gear Zone has a few pretty cheap areas that'll cost you some lives. Other than that, it plays just fine, and it's a nice way to kill 15 minutes.
Sonic CD (Rating: 10/10)
Well, Sonic Generations took my personal spotlight for the Best Sonic Game Ever, but Sonic CD is still one of my top favorite Sonic games, and now that there's this remake, everyone will get to see why I love it so much (To come to think of it.....Maybe this remake and Generations get my top spot...).
Sonic CD was released for the notorious Sega CD, an add-on for the Sega Genesis. It was the only game on the add-on to sell around a million copies. But even then, many fans haven't heard of this game. At least it was re-released in Sonic Gems Collection. And now, it's gotten full-time respect with a remake of the game that now includes the Japanese soundtrack AND US soundtrack, Tails, and a whole bunch of achievements!
As for the main game itself, Sonic CD took what made Sonics 1 & 2 so awesome, and multiplied them 10 times over! This game has all the high-speed Sonic action you could ever want. Not only is the platforming action top-notch, but the new levels are better than ever! And they are full of extremely colorful detail. Plus, in the Special Stages, you can navigate Sonic around roads to destroy UFOs to gather Time Stones (Alternate version of Chaos Emeralds basically) in a Mode-7-like view; a unique goal for a Special Stage.
Besides the achievements and the 2 soundtracks, Tails was another reason why to get this new version of the game. You see, Tails looks like as if he was ripped right out of Sonic 3, complete with the ability to fly.
Overall, this is one Sonic game you have gotta try! If you like the Genesis Sonics, you will LOVE Sonic CD. It's better than every Sonic game there is, with the exception of Generations. Plus, you can buy this for just a measly $5 bucks. It's a steal! Just be sure to have Steam installed.
Sonic CD was released for the notorious Sega CD, an add-on for the Sega Genesis. It was the only game on the add-on to sell around a million copies. But even then, many fans haven't heard of this game. At least it was re-released in Sonic Gems Collection. And now, it's gotten full-time respect with a remake of the game that now includes the Japanese soundtrack AND US soundtrack, Tails, and a whole bunch of achievements!
As for the main game itself, Sonic CD took what made Sonics 1 & 2 so awesome, and multiplied them 10 times over! This game has all the high-speed Sonic action you could ever want. Not only is the platforming action top-notch, but the new levels are better than ever! And they are full of extremely colorful detail. Plus, in the Special Stages, you can navigate Sonic around roads to destroy UFOs to gather Time Stones (Alternate version of Chaos Emeralds basically) in a Mode-7-like view; a unique goal for a Special Stage.
Besides the achievements and the 2 soundtracks, Tails was another reason why to get this new version of the game. You see, Tails looks like as if he was ripped right out of Sonic 3, complete with the ability to fly.
Overall, this is one Sonic game you have gotta try! If you like the Genesis Sonics, you will LOVE Sonic CD. It's better than every Sonic game there is, with the exception of Generations. Plus, you can buy this for just a measly $5 bucks. It's a steal! Just be sure to have Steam installed.
Super Mario Games (Rating: 1/10)
Talk about a dirty cash-in. Apparently, some idiot decided to sell....links to online Mario fangames that you could Google up without paying any money whatsoever? What kind of moronic crap is this?! Why does Amazon have this? THIS IS A COLLECTION OF FREAKING -LINKS-!
And you could just tell this was a fake to begin with, since the thumbnail contains a poorly botched picture of a New Super Mario Bros wallpaper, with text slapped on with a program is probably MS Paint.
Heck, just "read" this link collection via Amazon's "Look Inside" feature! It gives you a few links already! In fact, they don't even have the proper links for those Mario fangames! Super Mario World Flash's link led me to the Nintendo website. Super Mario 63's link led me to a flash game site that DOESN'T EVEN HAVE THAT GAME.
All in all, just Google up Mario fangames and play them online for free. That's way better than throwing your money at poor presentation.
And you could just tell this was a fake to begin with, since the thumbnail contains a poorly botched picture of a New Super Mario Bros wallpaper, with text slapped on with a program is probably MS Paint.
Heck, just "read" this link collection via Amazon's "Look Inside" feature! It gives you a few links already! In fact, they don't even have the proper links for those Mario fangames! Super Mario World Flash's link led me to the Nintendo website. Super Mario 63's link led me to a flash game site that DOESN'T EVEN HAVE THAT GAME.
All in all, just Google up Mario fangames and play them online for free. That's way better than throwing your money at poor presentation.
Theatrhythm Final Fantasy (Rating: 4/10)
So, apparently, Final Fantasy has gone all-out musical for its anniversary, and the party has taken place exclusively on the Nintendo 3DS....until Square released it on iOS devices for free! That is, so we thought.
The quality of Theatrhythm Final Fantasy - Its wonderfully done rhythm gameplay, amazing music, and neat graphics alike - manages to survive on the iOS port, and is very well intact. However, in the most unfortunate of ways, the game only lets you play 2 songs. One of which is an emotional-ish song played only on a piano, which is a pretty bad choice. No matter what game modes you pick, you are stuck with just these two songs. What a huge disappointment.
But all hope isn't lost yet! It turns out you can buy the songs and characters for a wad of cash, resulting in the overall game not only gaining a price, but a price that is even higher than the 3DS title's!
Or...you can just go buy that instead and leave the iOS port alone. Heck, the 3DS DEMO of the game is better. At least its two songs are much better picks!
The quality of Theatrhythm Final Fantasy - Its wonderfully done rhythm gameplay, amazing music, and neat graphics alike - manages to survive on the iOS port, and is very well intact. However, in the most unfortunate of ways, the game only lets you play 2 songs. One of which is an emotional-ish song played only on a piano, which is a pretty bad choice. No matter what game modes you pick, you are stuck with just these two songs. What a huge disappointment.
But all hope isn't lost yet! It turns out you can buy the songs and characters for a wad of cash, resulting in the overall game not only gaining a price, but a price that is even higher than the 3DS title's!
Or...you can just go buy that instead and leave the iOS port alone. Heck, the 3DS DEMO of the game is better. At least its two songs are much better picks!